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602.4. Limited Formats
602.4.a. Sealed
602.4.a.1. Sealed is a limited format where players are each provided with 6 unopened Riftbound booster packs to open and use to construct their deck.
602.4.a.2. Main Decks for sealed decks must be at least 25 cards, but can be more.
602.4.a.3. The domain identity of a sealed deck is any three domains, or any domain plus the domains of the deck’s Champion Legend.602.4.a.3.a. A sealed deck may have any Champion Unit that is included in its domain identity as its Chosen Champion, even one that does not have a champion tag that matches its Champion Legend (if it has one).602.4.a.3.b. A sealed deck may contain any signature spells that are fully included in its domain identity, even if the deck does not include the corresponding champion.602.4.a.3.b.1. Example: A sealed deck with a domain identity of Fury/Body/Order could use signature spells that are Fury/Order or Body/Order, but not signature spells that are Fury/Mind or Body/Chaos.
602.4.a.4. Players may only include Runes from any source in their Rune Deck that match the domain identity of their sealed deck.
602.4.a.5. A sealed deck is still legal if it has no Champion Legend or Chosen Champion.602.4.a.5.a. A player may opt not to use a Champion Legend or a Chosen Champion in their sealed deck even if they have one in their provided card pool.602.4.a.5.b. If a player's deck is missing a Champion Legend and/or a Chosen Champion, they draw a card at the start of their first Beginning Phase each game. (If both are missing, they still only draw one card.
602.4.a.6. The normal restrictions on quantities of named or signature cards do not apply. For example, a player may use 10 Pouty Poro in their Main Deck if they received them in the provided card pool.602.4.a.6.a. The “Unique” keyword does not apply in sealed.
602.4.a.7. A sealed deck’s sideboard is every card provided to the player as part of the competition that isn’t used in their starting deck configuration, unless otherwise specified. See 403 for more information on sideboards.602.4.a.7.a. Additionally, players may change their domain identity, Rune Deck, Legend, and Chosen Champion while sideboarding as long as the resulting deck still meets 602.4.a.2-602.4.a.4.
602.4.a.8. Sealed Pool Registration & Deck Construction602.4.a.8.a. At high OPL, the head judge must require registration of the sealed pool prior to deck construction.602.4.a.8.b. Each player receives the unopened product at their seat.602.4.a.8.c. Players on one side of the table (A) open their product, observed by players on the other side (B).602.4.a.8.d. Players verify that the product has the correct undamaged quantity of cards and rarity distribution. If a pack with an error is found, call a judge to replace the pack if possible.602.4.a.8.e. Once all unopened product has been opened and observed by B, those cards are placed next to B.602.4.a.8.f. Repeat the steps outlined in 602.4.8.c-e but with (B) opening and (A) observing.602.4.a.8.g. Each player now sorts and registers the contents of the pool placed next to them.602.4.a.8.h. After registration is complete, each player returns the pool and registration sheet to the other player.602.4.a.8.i. Each player verifies that their own pool has been registered correctly.602.4.a.8.j. Deck construction begins.602.4.a.8.k. It’s recommended that players be given 20 minutes for deck registration and 30 minutes for deck construction. Deck construction can be increased to 45 minutes for low OPL events where players are experiencing the cards for the first time, such as pre-rift and release events.602.4.a.8.l. The starting deck configuration and sideboard are registered on the same sheet as the total card pool.
602.4.a.9. Preconstructed Decks in Sealed Competitions602.4.a.9.a. Some competitions or portions of competitions provide preconstructed decks for players to use. These are considered sealed decks.602.4.a.9.b. Players must use exactly the decks provided, except as modified by any addenda to the competition.602.4.a.9.b.1. This may override the sealed deck construction rules above.
602.4.b. Draft
602.4.b.1. Draft is a limited format where players are each provided with 3 unopened Riftbound booster packs to open and draft amongst other players.
602.4.b.2. Draft groups consist of as close to eight players as possible, seated randomly around a table. Draft process is as follows:602.4.b.2.a. Each player opens one of their boosters, removes the Rune or token, then looks through the remaining contents to ensure there are thirteen undamaged cards in the pack with a correct rarity distribution.602.4.b.2.a.1. Players can keep the Rune or token they opened.602.4.b.2.a.2. If an opened pack has an error, players must call a judge to replace the pack if possible.602.4.b.2.b. Once pack contents are verified, players will look through the cards in their pack and select one to draft to the top of a single unobscured facedown pile in front of them, then pass the remaining contents facedown to the player to their left. Players repeat this process with the cards passed to them until there are no cards remaining.602.4.b.2.b.1. Once the first pack is completed, repeat 602.4.b.2.a-602.4.b.2.b with the second pack, except passing cards to the right.602.4.b.2.b.2. Once the second pack is completed, repeat 602.4.b.2.a-602.4.b.2.b with the third pack, again passing cards to the left.602.4.b.2.b.3. Once a card has been added to a player’s single facedown pile in front of them it is considered selected and can’t be returned to the pack.602.4.b.2.b.4. Players must make a reasonable effort to conceal the front face of cards they have selected and cards in their current pack from other players.602.4.b.2.c. Once this process is complete, each player should have 39 cards to use as their limited card pool.602.4.b.2.d. At high OPL, players may not use electronic devices to take notes or as a strategic aid during drafting. At low OPL, this can be allowed by the head judge.602.4.b.2.e. At high OPL, players may not receive any outside assistance during drafting. At low OPL, this can be allowed by the head judge.602.4.b.2.f. At high OPL, during the draft process players may not reveal cards they have seen or selected, or openly discuss the draft. At low OPL, this can be allowed by the head judge.602.4.b.2.g. During the draft process, players are not permitted to seek knowledge of cards fronts other drafters are viewing or have already selected through any means. Attempting to do so is cheating.602.4.b.2.g.1. It is not cheating for a player to see card backs of cards other players are viewing or of cards players have added to the facedown pile in front of them.602.4.b.2.h. At high OPL, players can’t look at the cards they have already drafted, except during intervals designated by a judge between packs. At low OPL, this is allowed at any time as long as the player is not holding other cards at the same time.602.4.b.2.i. At professional OPL, drafts must be timed. At competitive OPL, drafts are timed at the discretion of the head judge. At casual OPL, drafts are untimed but players must draft at a reasonable pace.
602.4.b.3. Main Decks for draft decks must be at least 20 cards, but can be more.
602.4.b.4. The domain identity of a draft deck is any three domains, or any domain plus the domains of the deck’s Champion Legend.602.4.b.4.a. A draft deck may have any Champion Unit that is included in its domain identity as its Chosen Champion, even one that does not have a champion tag that matches its Champion Legend (if it has one).602.4.b.4.b. A draft deck may contain any signature spells that are fully included in its domain identity, even if the deck does not include the corresponding champion.602.4.b.4.b.1. Example: A draft deck with a domain identity of Fury/Body/Order could use signature spells that are Fury/Order or Body/Order, but not signature spells that are Fury/Mind or Body/Chaos.
602.4.b.5. Players may only include Runes from any source in their Rune Deck that match the domain identity of their draft deck.
602.4.b.6. A draft deck is still legal if it has no Champion Legend or Chosen Champion.602.4.b.6.a. A player may opt not to use a Champion Legend or a Chosen Champion in their draft deck even if they have them among their drafted cards.602.4.b.6.b. If a player's deck is missing a Champion Legend and/or a Chosen Champion, they draw a card at the start of their first Beginning Phase each game. (If both are missing, they still only draw one card.)
602.4.b.7. The normal restrictions on quantities of named or signature cards do not apply. For example, a player may use 10 Pouty Poro in their Main Deck if they selected them during the draft.602.4.b.7.a. The “Unique” keyword does not apply in draft.
602.4.b.8. A draft deck’s sideboard is every card drafted by the player as part of the competition that isn’t used in their starting deck configuration, unless otherwise specified. See 403 for more information on sideboards.602.4.b.8.a. Additionally, players may change their domain identity, Rune Deck, Legend, and Chosen Champion while sideboarding as long as the resulting deck still meets 602.4.b.3-