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466.8. Unique Rules
466.8.a. Players may play spells during their Teammate's Turn.
466.8.b. Battlefields controlled during the Beginning Phase of a player's turn by that player's teammate are disqualified from being scored by that Team, that turn. Example: A player may not induce their partner to retreat, and then conquer a Battlefield their teammate was controlling.
466.8.c. Control is not shared.
466.8.c.1. Players may not Hide cards at Battlefields controlled by their Teammate.
466.8.c.2. Players may not issue Standard Movement to their Teammate's Units.
466.8.d. Friendly describes controlled Game Objects by a player or their Teammate. Example: "When I am played, ready a friendly unit " could target a player's own Units or their teammate's Units.
466.8.e. Hands are still Private Information.
466.8.e.1. Players are not restricted in what they say to their Teammate, however. 466.8.e.1.a. Feel free to openly communicate, honestly or cryptically. 466.8.e.1.b. Revealing Cards is still a game action and cannot be done unless instructed. See rule 411. Reveal for more information.